The problem that designers of virtual worlds face today is the difficulty in creating forms to represent in a meaningful way the diverse bundles of narratives that we have become identified with. One point of failure in avatar design is the absence of a tight coupling between user intentions/behaviors and those of his/her avatar. This [...]
Archive for September, 2008
Some thoughts about identities, avatars, surrogates and video conferencing leading to video bubbles
Posted in Cognitive science, Content creation, Massive Multiplayer Environments on September 22, 2008 | 5 Comments »
Using a Second Life virtual environment to train border guards
Posted in eLearning, tagged learning, Second Life, virtual environment on September 3, 2008 | Leave a Comment »