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Deep Semaphore

Inquiries into the impact of technology on sentient beings

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About

Deep Semaphore is my personal blog. I plan to use this site to share my thoughts about topics I care about.

About me

ramesh_ramloll_small1

Rameshsharma Ramloll holds degrees in Computer Science and Engineering from the Indian Institute of Technology, Kanpur, India (BTech in Computer Science & Engineering,1993) and a PhD in Computer Science from the University of Lancaster, UK (PhD, 2000). His research interests include user interface design, computer supported cooperative work, telemedicine applications, computer based assistive technology applications, distance learning and simulation technologies. He had the opportunity to work on related projects at the University of Lancaster (UK), University of Glasgow (UK) and the National Rehabilitation Hospital in Washington D.C. (US). He is currently at the Institute of Rural Health Idaho State University (US) where he is directing the design and deployment of distance learning and simulation technologies for the Idaho Bioterrorism Awareness and Preparedness Program (www.ibapp.org).

This is a wordle of a not so recent document describing my research interests but am happy to see that it seems to reflect my interests today as well.

ramesh_research_interest

Curriculum Vitae

My LinkedIn public profile

Research Interests

Research Statements

Current Projects

Previous Experience Relevant to Health Care

Just a few photos/clips to present at a glance what I have been up to in the world of human computer interfaces for quite some years now.

Evaluation of a few spatial sounds applications I developed circa 2000-2002.

Augmented reality for the visually impaired

A few clips of work done circa (2003-2008)

Sometimes distractions are good. During my PhD studies, I would sometimes stray from what I was supposed to be working on. Fortunately, some of the distractions have generated ideas that would be considered useful today. For e.g. my work (circa 1997) described here reminds me of Digg.com.
I think the work described here about navigation and wayfinding in large scale virtual worlds could also be relevant to virtual world platforms such as Second Life/There/Project Wonderland/Croquet Project.

My PhD Thesis in the year 2000.

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